PS Studios Logo

Sucker Punch Productions

History

Sucker Punch are a Washington-based developer that was founded in 1997, initially to work on N64 platformer Rocket: Robot on Wheels. Sony were impressed, so they funded SP's Sly Cooper trilogy for the PS2 and inFamous 1/2 on the PS3. Shortly after, Sony acquired SP in 2011.

After 2 inFamous titles on PS4, SP then moved on to a new IP - 2020's Ghost of Tsushima. This third-person samurai action-adventure is the PS4's fastest-selling first-party debut at 2.4 million copies sold in 3 days. Tsushima then got a PS5 Director's Cut in 2021, which included a well received 10-hour story expansion that helped push Tsushima past 13 million copies, making it their best selling game. It's therefore not surprising that SP stuck with the IP for their most recent game - Ghost of Yōtei.

My Analysis & Predictions

Yōtei - a standalone sequel taking place 329 years later - launched in October 2025 to the same critical and commercial success Tsushima achieved in 2020. Despite PS4's larger install base (PS4 was on the market for 6.5 years compared to PS5's 5 years when Yōtei launched).

However, due to the length of game development and how far we're into PS5's lifecycle, I predict Yōtei is Sucker Punch's final PS5 game. Despite Yōtei's success, I also doubt that SP's next game will be a sequel. SP already confirmed that they'll continue developing one game at a time, and have already dedicated 10+ years to the IP. PS6 is a great place for something new.

Ghost of Tsushima Director's Cut start screen

PS5 Games

Ghost of Tsushima DC

Genre: Action-Adventure

Release Date: August 20, 2021

Days Since Their Last Game: 400

Metacritic Score: 87

Ghost of Yōtei

Genre: Action-Adventure

Release Date: October 2, 2025

Days Since Their Last Game: 1505

Metacritic Score: 86